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AI Insights · Timothy · January 2022

Top 5 Boat Games Performance in South Africa Q4 2021

Discover the performance trends of the top 5 boat games in South Africa during Q4 2021, including weekly downloads, revenue, and active users.

Top 5 Boat Games Performance in South Africa Q4 2021

In Q4 2021, the top 5 boat games on a unified platform in South Africa showed varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each app’s performance based on data from Sensor Tower.

Battle Warship: Naval Empire

Throughout Q4, Battle Warship: Naval Empire experienced fluctuations in weekly revenue, peaking at around $6.1K in the first week of October. Weekly downloads saw a significant rise early in the quarter, reaching 249, but later declined to 87 by the end of December. Active users started at 2.3K in late September, dipped to approximately 1.7K in mid-December, and then slightly increased to 1.9K in the last week of the year.

Sea Port: Cargo Ships Harbor

Sea Port: Cargo Ships Harbor showed a steady increase in weekly revenue, culminating at $388 in the last week of November. The app's downloads began at 747 in late September but saw a decline to 199 by the end of December. Active users also decreased from 775 to 338 over the quarter.

Virtual Regatta Offshore

Virtual Regatta Offshore had a modest revenue trend, peaking at $197 in late September and maintaining around $192 in the final week of December. The app had negligible downloads but managed to keep a stable active user base, hovering around 130 users throughout the quarter.

Port City: Ship Simulator

Port City: Ship Simulator experienced varying weekly revenue, with a notable peak of $289 in late October. Downloads ranged from 750 in late September, dropping to 101 by mid-December, and then surging to 661 in the last week of December. Active users followed a similar pattern, starting at 1.3K and ending at 1K.

Battle of Warships: Naval Wars

Battle of Warships: Naval Wars demonstrated consistent downloads, with weekly figures around 1.8K at the start of the quarter and maintaining nearly 1K by the end of December. Weekly revenue remained relatively stable, peaking at $141 in mid-December. Active users showed a slight increase from 2.6K in late September to 2.9K in early October, stabilizing around 1.9K towards the end of the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022